
Prototype made with Protopie
Scaling a design system
for a podcast app
The need for Design Systems goes hand in hand with the need for scale, efficiency, and consistency in design, and that was exactly what Orelo needed.
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In collaboration with a very good friend of mine, and also a great designer, Henrique Sanches, we designed Orelo's Design System in Figma and started by defining the first tokens.
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As Adobe says:
"Design tokens are all the values needed to construct and maintain a design system — spacing, color, typography, object styles, animation, etc. — represented as data. These can represent anything defined by design: a color as a RGB value, an opacity as a number, an animation ease as Bezier coordinates."
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A collection of design tokens is what we called Foundation in this project. Check it below:






After designing the Foundation, we used those tokens to create the Components session: a series of standalone UI elements designed to be reusable, like a button. And we specified its functional behaviour by building instructions that would allow developers to use these componentes in a logical and consistent way.
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The components helped us to create the first reference screens of their new app:









